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@stensven Thanks Sven! Can you make him an animation where the character climbs on the corner of the wall?

Hey, I'm currently not planning on adding that

What should I do if I need this particular animation in the game?

You can contact me on email and we can discuss the possibility for commission work: sven_thole@hotmail.com

wrote to the mail. Maybe it’s spam

Hey thanks for this! I'm trying to make the run animation work properly in Unity but I'm not sure what the settings should be in the animator. I'm referring to the amount of samples and the length of the animation. Could you help me out by any chance? It is driving me nuts! https://i.gyazo.com/bcb3f7e157ba51de9f99b98917b68ea6.mp4

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Hey, setting animations speed can be a bit tricky. This is an issue I will try to solve with my packages. For now here are the animations samples for Unity:

  • Idle - 8 samples/s
  • Run - 11 samples/s
  • Attacks - 14 samples/s
  • Block Idle - 8 samples/s
  • Block - 11 samples/s
  • Jump - 9 samples/s
  • Fall - 9 samples/s
  • Roll - 11 samples/s
  • Ledge Grab - 14 samples/s
  • Wall Slide - 11 samples/s
  • Hurt - 11 samples/s
  • Death - 11 samples/s

You can of course tweek these values to suit your personal need. I hope that helped! 

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Thanks! I'm currently working on my first game in Unity and I really like your assets, I'm a happy customer :) (bought the Forest pack previously).

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Nice! Thanks for the support and good luck with the game!

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Sorry to ask so many questions, but which way would you recommend cutting out each sprite from the sprite sheet for use in unity so that the animations look smooth when you put them together?

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After importing the sprite sheet, you should change the Sprite mode to multiple and then click the Sprite Editor button. Here you can slice the sprite with type "Grid by cell size". Type in cell width 100 and height 55. You can check out the preview files in order to get a grasp of where each animation begins and ends in the sprite sheet. Hope that helped!

Thanks! Will this information also be available on your other characters?

Yes. I'm currently updating my library of assets to include a instructions.txt and preview images of the sprite sheets in order to make the assets easy to use.

Love your work, but was wondering when you would come out with more characters?

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Right now i'm working on updating all my previous assets to give their project pages a more polished look. After that I will be releasing new characters :)

Very Nice work Mr.Sven thanks for making this available for free, Do you do custom work? I would love to pay you for your time if you do. Do you have a discord or anything of the sort?

Thank you! Unfortunately i'm not currently available for commission work. I hope you understand. Thanks for the support! 

Looks awesome! I may download for future projects. My only critique is that the run animation looks like a jog rather than a sprint? Maybe it'd look a bit better if he was slightly tilting forward? Overall though, awesome animations. I've downloaded some of your other stuff in the past too, so I like your assets a lot :)

Thanks!

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You should make tutorials on how make things like this. I would really appreciate it.

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Yeah, might do that in the future! Thanks for the input :)

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I would pay for that, it's really interesting

I want to know if you could make a main character that looks like this but a little more detailed like the cat knight and with the animations of the hero knight, I'm working on a game and you design my characters! I still have to buy you some more haha, please let me know if you could work on that, I am willing to buy it at once! I really like your job

Hey! I have some more detailed characters coming up, but they might not quite be what you are looking for. Not planning on drawing another version of the hero knight. But I appreciate your support :)

Yuo can use this resource in any game project you want, commercial or not, but you can't resell it as just an asset (as I'm doing here). You mean I can't use it in a game that I'm going to resell?? Because for me it would be a shame for you to draw too well, if I could buy the other things too. 

You are free to use it in any game you are going to sell!

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Love it. Thanks!

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Thank you!

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Nice work. Thank you

It's my pleasure :)

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Maybe it's a stupid comment, but when I increase the size of the picture, it gets blurry. What should I do? 

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It's pixel art, you can't really increase the size. Look for pixel perfect cameras in your game engine, and use the sprites that way.

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^This is a good suggestion!

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Thx, the art looks awesome

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The best method is to increase the size of the sprite in the game engine. In Unity this would be done either by just scaling the character or by selecting the character texture and lowering the "Pixels per unit". Another option is to resize the texture in Photoshop using the nearest neighbour algorithm, then it should not blur but might give poor results. 

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This package is just great. Keep it up

Thank you :)

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Amazing! Thank you very much!!

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Thank you!

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Beautiful work.

Are you planning any smaller creatures? Like slimes, or anything of the sort?

Also, is there a general roadmap for this collection? Or is this just being produced ad hoc?

I don't have any such creatures planned as of right now. This character was created to fit in the same style as my other work, so if you are interested in more characters feel free to check them out here: stensven.itch.io

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Awesome! Thanks!

Thank you!

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Eres el mejor! Veo tu trabajo y me dan deseos de comprarlo todo! Aunque eso pienso cuando me paguen! Necesito esos personajes!

I'm glad to hear that you like my work! I appreciate the support :)

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Thanksya

You're welcome!

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Thanks! You're awesome!

Thanks!

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Thanks Sven.

It's my pleasure!

Viewing most recent comments 36 to 55 of 55 · Previous page · First page